Ethan Mollick 分享 Fable 5.1 生成的粗野主义城市建造器
“创建终极粗野主义城市建造器。你应该拥有大量对建筑的控制方式,这些方式对人们来说是令人愉悦且直观的……”
这是 Fable 5.1 根据一条提示一次生成的结果,距离下方引用的 GPT-5 示例已经过去一年多。
创建终极粗野主义城市建造器。你应该对建筑物有大量的控制方式,这些方式对那些只想玩游戏的人来说是令人愉悦且直观的,但对那些对建筑学有所了解的人来说则是复杂而深刻的。你应该能够大量玩转设计和方法。应该有模拟模式以及不同的方式来查看或体验城市。让它令人惊叹。
我对结果的漂亮程度印象深刻。
它在 GitHub 上:https://github.com/emollick/brut

对照原文
"create the ultimate brutalist city builder. you should have lots of controls over buildings in ways that are delightful and intuitive to people..." Here is Fable 5.1, a little over a year since GPT-5 below, in a single shot from a prompt. It quite good: https://t.co/WsmSwYSDKc https://t.co/N8wkvVBH8o
Full prompt: "create the ultimate brutalist city builder. you should have lots of controls over buildings in ways that are delightful and inuitive to people who just want to play, but are sophisticated and deep for people who know something about architecture. you should be able to play a lot with design and approach. there should be simulation modes and different ways to view or experience the city. make it stunning."
I am quite impressed with how pretty the results are. Here it is on github: https://t.co/d17GqbcUzX https://t.co/j0KOPyRZHJ